Post by porkeyfiend on Feb 19, 2014 22:06:05 GMT
=== Stall ===
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Earthquake
- Protect
- Taunt
- Stealth Rock
Tentacruel @ Black Sludge
Ability: Liquid Ooze
- Scald
- Toxic Spikes
- Rapid Spin
- Protect
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def
Relaxed Nature
IVs: 0 Spd
- Leech Seed
- Protect
- Spikes
- Gyro Ball
Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Recover
- Scald
- Shadow Ball
- Toxic
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Seismic Toss
- Protect
- Wish
- Thunder Wave
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Will-O-Wisp
- Recover
- Taunt
- Snarl
I currently need a solid answer to mega-charizard. I considered switching Sableye for Rotom-W (bulky) as it can take the solarbeam and return with either stab, however it lacks any endurance like sableye has, and cannot stall like sableye can. The idea is to stall out the opponent and I am reluctant to switch out a crucial piece of stall like Sableye, however underwhelming he is in certain matchups. I have also considered Clefable over him, as well as Heatran to counter Charizard. That however makes me more susceptible to Virizion, and Mixed Blaziken/Infernape. Sableye is also terrific in mirror-stall matches, as he blocks out rapid spin and can taunt the stalling opponent. I need to rework the team such that it can combat Mega-Zard (it handles the rest of the megas very well) and still remain as hazrad-heavy and stallish as possible. I am very happy with this team and my ladder position, but I know it can be better. I am open to any suggestions. You can play with this team yourself by copying and pasting the list above into Showdown. Make sure that you are comfortable with stall. It's not everyone's cup of tea. Thanks.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Earthquake
- Protect
- Taunt
- Stealth Rock
Tentacruel @ Black Sludge
Ability: Liquid Ooze
- Scald
- Toxic Spikes
- Rapid Spin
- Protect
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def
Relaxed Nature
IVs: 0 Spd
- Leech Seed
- Protect
- Spikes
- Gyro Ball
Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Recover
- Scald
- Shadow Ball
- Toxic
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Seismic Toss
- Protect
- Wish
- Thunder Wave
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Will-O-Wisp
- Recover
- Taunt
- Snarl
I currently need a solid answer to mega-charizard. I considered switching Sableye for Rotom-W (bulky) as it can take the solarbeam and return with either stab, however it lacks any endurance like sableye has, and cannot stall like sableye can. The idea is to stall out the opponent and I am reluctant to switch out a crucial piece of stall like Sableye, however underwhelming he is in certain matchups. I have also considered Clefable over him, as well as Heatran to counter Charizard. That however makes me more susceptible to Virizion, and Mixed Blaziken/Infernape. Sableye is also terrific in mirror-stall matches, as he blocks out rapid spin and can taunt the stalling opponent. I need to rework the team such that it can combat Mega-Zard (it handles the rest of the megas very well) and still remain as hazrad-heavy and stallish as possible. I am very happy with this team and my ladder position, but I know it can be better. I am open to any suggestions. You can play with this team yourself by copying and pasting the list above into Showdown. Make sure that you are comfortable with stall. It's not everyone's cup of tea. Thanks.